June 8, 2011
Dark Horse comics' "Aliens: Fast Track To Heaven", available December
21, 2011, is written and illustrated by Liam Sharp :
"...Beneath the ice of a moon, orbiting the planet 'Jupiter', life teems in lightless oceans.
But more spectacular discoveries elsewhere in the cosmos have left the 'Europa' research facilities underfunded and ignored,
a lonely wayside with an orbital station and a decaying space elevator. When one of the elevators stops midway, the rescue
team discovers a deadly cargo that threatens life on Europa...and on the Earth..."
Click the image to enlarge...
June 1, 2011
Thanks to BigGameHunter, Sneak Peek the new teaser trailer supporting the upcoming video game "Aliens: Colonial Marines", currently in development
with Gearbox Software, for games publisher Sega.The first-person 'shooter' for Microsoft Windows,
Nintendo DS, PlayStation 3 and Xbox 360, is based on the characters/creatures of the "Alien" movie franchise, specifically
director James Cameron's 1986 feature "Aliens"."'Aliens' is one of the most influential science
fiction properties of all time,” said Randy Pitchford, President of Gearbox Software.
"Designed as an interactive successor to the landmark films from Twentieth Century Fox, this is a dream project about which
our studio is deeply committed and passionate."The squad-based "Aliens: Colonial Marines" has
the player control four 'Colonial Marines', each with a different personality and primary weapon, with additional weapons
including a flamethrower, 'pulse rifle', 'smartgun', pistol, and various types of grenades. The player controls one marine
at a time, issuing orders to the others using 'context-sensitive' commands, able to switch between characters at any time.
The player will also occasionally be required to control a particular location, using tactical positioning and turrets to
fend off attacks.Primary enemies in the game are 'Aliens' which
will attempt to outflank the player, forcing the use of tactical combat. Several different types of Aliens will appear and
attack differently, with 'Facehuggers' attempting to attach themselves to the player character's face.'Warrior Aliens' are the primary enemies, based
on the appearance of designer HR Giger's Alien. 'Scouts' are faster and will spy on the player characters' activities. 'Drones'
will primarily carry and position eggs and work into the heart of the 'Hive' serving the 'Queen'.The story of "Aliens: Colonial Marines" is being
scripted by "Battlestar Galactica" writers Bradley Thompson and David Weddle, with events of the game, set after the feature
"Alien 3"."...A 'Colonial Marine' search and rescue
team has been sent to investigate the 'USS Sulaco' in search of 'Ellen Ripley', 'Corporal Dwayne Hicks' and the rest of the
missing marines who were dispatched to 'LV-426'..."
The development team also recreated the vehicles of the original films.
Concept artist Syd Mead, who worked on "Aliens",
was hired to design areas of the Sulaco that did not appear in the film but would be used in the game.In development since 2006, "Aliens: Colonial
Marines" will be released Spring 2012.Click the images to enlarge and Sneak Peek "Aliens: